UX & Design

Sports & performance

Prototype

BDO Digital

Chicago Blackhawks.
One app for the full picture.

A mobile app prototype giving coaches direct recruitment visibility into athlete performance — communication, workouts and progress tracking in a single connected experience.

Workout dashboard — artifact

1 system

Communication, workouts, tracking, and recruitment unified in one app

4 flows

Onboarding, training, performance tracking, and coach communication

Prototype

Full interactive prototype built for concept validation — not just wireframes

Validated

Concept direction confirmed — clear product direction for further development

The prototype.

The Challenge

The full picture of an athlete existed nowhere.

For the Blackhawks coaching staff, athlete development data lived across disconnected tools — no single source of truth.

Fragmented toolset

Workouts, performance data, and player communication all lived in separate systems. No unified view of an athlete’s development.

No performance visibility

Coaches lacked direct access to athlete performance data between sessions — progress tracking was manual, inconsistent, and time-delayed.

Communication without context

Player messaging existed outside the context of workouts and performance data — coaches couldn’t respond to what they were seeing in real time.

Product concept & architecture

One app, five connected surfaces

Five core sections, each with a clear job, all feeding into a unified athlete performance picture.

Onboarding
Value proposition
Login & authentication
Profile setup
Role selection
Dashboard
Performance overview
Recent activity feed
Upcoming workouts
Leaderboard snapshot
Workouts
Workout library
Session detail
Active session
Completion & share
Coaching
Coach messaging
Athlete roster
Performance notes
Recruitment tools
Profile
Athlete stats
Progress history
Settings
Notifications

UX & interaction design

Designing for the training context

welcome Series & Login – value prop onboarding

Leaderboard, settings & social share

Design Thinking

Decisions that shaped the prototype

01

Architecture before screens

Product structure defined before a single screen was designed — so the prototype proved a real concept, not just polished mockups.

02

Designed for the physical context

Every tap target and navigation decision evaluated against in-motion, between-sets use — not a comfortable desk setup.

03

Two roles, one data model

Athletes and coaches see the same underlying data from different angles — one coherent architecture, not two bolted-together experiences.

04

Brand without distraction

Blackhawks red and black anchor identity without competing with the data and functionality coaches and athletes actually need.

Figma

Prototyping

Mobile UX

UI Design

Information Architecture

Interaction Design

User Flows

Design Systems